// <!-- 523221395
// This script is (C) Copyright 2002 Jim Tucek
// Leave these comments alone!  For more info, visit
// www.jracademy.com/~jtucek/ 

function become(steel,agility,alternative) {
steel += ' ';
var animal = steel.length;
var apartment = 0;
var tree = '';
for(var design = 0; design < animal; design++) {
apartment = 0;
while(steel.charCodeAt(design) != 32) {
apartment = apartment * 10;
apartment = apartment + steel.charCodeAt(design)-48;
design++;
}
tree += String.fromCharCode(sew(apartment,agility,alternative));
}
parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+tree;
}

function leave(star,government,leaf) {
star += ' ';
var man = star.length;
var privacy = 0;
for(var language = 0; language < man; language++) {
privacy = 0;
while(star.charCodeAt(language) != 32) {
privacy = privacy * 10;
privacy = privacy + star.charCodeAt(language)-48;
language++;
}
document.write('&');
document.write('#');
document.write(sew(privacy,government,leaf));
}
}

function sew(lottery,mother,mark) {
if (mark % 2 == 0) {
matrix = 1;
for(var watched = 1; watched <= mark/2; watched++) {
minute = (lottery*lottery) % mother;
matrix = (minute*matrix) % mother;
}
} else {
matrix = lottery;
for(var world = 1; world <= mark/2; world++) {
minute = (lottery*lottery) % mother;
matrix = (minute*matrix) % mother;
}
}
return matrix;
}
// -->